"...Yeah, I know. Gotta scope out the place before you think about committin', if you can..." All Wellington had been was a name on the wind until he had stood at the gates, exhausted and hurting, and had a duffel bag of supplies thrown at his feet. Over capacity, the lady at the gate had said. He couldn't have known. Even Kenny, who first mentioned Wellington and sung praises about the place, hadn't known. "Ever think about buildin' somethin' yourself, someday, with people you trust? S'hell of a responsibility but..."
He shrugs, taking another bite.
It's hard to imagine feeling content or comfortable enough with a nomadic lifestyle to choose it over a stable, promising community for the long haul. But maybe this is the way it has been for Zev long before the first person-turned-lurker shambled through the streets. A lost soul drifting from place to place.
"No." It's an easy answer, something immediate. "One has to trust people to house them, to guard them. I can trust, perhaps, one or two people at a time. More than that and motivations and agendas become fickle, tricky things. Balancing them against my own desire not to die?"
Trickier still.
"Even staying in one place on my own would be foolish. There are things in having a known location to live in, to guard, to put down roots that are of great benefit- but I have not yet found somewhere that appealed to me enough to do so. Besides. It is a terribly romantic thing, is it not? Being a mysterious wanderer, living off of the land, culling the dead one zombie at a time."
Romantic. Certainly not the word that comes to mind, even jokingly. He shakes his head a little but relents, giving him a wry, purse-lipped smile. His mouth is slick with grease.
That there're more than a few compelling reasons out there to travel alone or keep few people as company is something he can't dispute. But the conversation doesn't end here. He won't let it if they ever come to that bridge.
"Right." He says, flatly, as he flicks a tiny bone into the flames. But his eyes crinkle slightly at the corners. "You keep tellin' yourself that."
Zevran crackles a light laugh, pleased that his joke has been taken as such. There is too little laughter in this world- most likely because there are too few people and too little reason to laugh. The world is dark and strange and full of death- when Zevran had been among the few that knew it well? IT had been brighter.
Now everyone knows, and everyone fears. It is...an adjustment.
"I think we should head east, next. We have not headed in that direction for some time and, weather permitting? We should be able to scavenge something useful before we hit the next set of cabins."
no subject
Date: 2016-06-03 01:35 am (UTC)He shrugs, taking another bite.
It's hard to imagine feeling content or comfortable enough with a nomadic lifestyle to choose it over a stable, promising community for the long haul. But maybe this is the way it has been for Zev long before the first person-turned-lurker shambled through the streets. A lost soul drifting from place to place.
no subject
Date: 2016-06-08 09:26 am (UTC)Trickier still.
"Even staying in one place on my own would be foolish. There are things in having a known location to live in, to guard, to put down roots that are of great benefit- but I have not yet found somewhere that appealed to me enough to do so. Besides. It is a terribly romantic thing, is it not? Being a mysterious wanderer, living off of the land, culling the dead one zombie at a time."
no subject
Date: 2016-06-09 04:58 am (UTC)That there're more than a few compelling reasons out there to travel alone or keep few people as company is something he can't dispute. But the conversation doesn't end here. He won't let it if they ever come to that bridge.
"Right." He says, flatly, as he flicks a tiny bone into the flames. But his eyes crinkle slightly at the corners. "You keep tellin' yourself that."
no subject
Date: 2016-06-10 07:51 pm (UTC)Now everyone knows, and everyone fears. It is...an adjustment.
"I think we should head east, next. We have not headed in that direction for some time and, weather permitting? We should be able to scavenge something useful before we hit the next set of cabins."